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- OTHER UPDATES, BUG FIXES:
- For v1.4
- Can now set the keyboard and joystick delay speed.
-
- For v1.3
- Fixed level challenge bug that appeared in v1.2 that didn't play the levels
- properly.
- Fixed a level that appeared when it shouldn't.
- Docs now available in Amigaguide format.
-
- For v1.2
- Fixed bug with the description not being saved properly.
- Restarting a custom game will not corrupt levels now, and so the level editor
- will not use corrupted levels.
- Description of a level is now put under the pit.
- Program will not exit if a custom level is loaded but does not exist.
-
- For v1.1
- Level Editor is now incorporated.
- Can redefine keys for one player modes.
- Now there is two high scores tables, one for one player and the other
- for one player level challenge.
- You can only get into the high score table if you start at level 1.
- You can click the mouse when the title screen comes up to continue.
- Now the disappearing/reappearing piece trick in two player mode is fixed!
- Still one small bug/feature to fix though (see if you can spot it).
- Rotate is not as sensitive.
- Small aethestic changes.
-
- For v1.0
- Okay, this is the first public release.
- Fast drop is implemented.
- All challenge levels (1-10) are implemented.
- Have to clear all start-level blocks in challenge levels to go up a level.
- A two-player piece was fixed.
- Got rid of background at the moment.
- Some minor stuff.
-
- For v0.5
- Is it ready?
- Statistics update fixed.
- Background now appears when you start from a higher level.
-
- For v0.4
- ALL pieces should now work properly, in all modes.
- Statistics piece total is now correctly cleared for next game.
- Options screen is improved so there is no flashing of ticks.
-
- For v0.3
- Major bug with rotating piece falling too far fixed.
- Statistics are now available. Select 'Statistics' in option screen. Only
- available in one player mode. Statistics show how many pieces of what kind
- have fallen, and the total.
- Psychodelia mode now works in two-player mode.
- Psychodelia stops colour cycling when game is finished.
- Score is now cleared (screen-wise) properly for new game.
- Game is sped up even more. Now much harder.
- Levels do not go up linearly now. It takes more points to go up a level the
- higher the level you are.
- Sound sample is now built in, so you can delete "thud.iff".
- Title screen is now built in, so you can delete "title.tetron.iff".
- You now get bonus points for getting more than one line at a go.
- Option screen is now improved. Bit better looking.
- Minor changes.
-
- For v0.2
- The problem with the program crashing during pause, About and Help have now
- (hopefully) been fixed.
- The Escape key will now quit any game. If you got a high score it will
- still be valid though.
- Pause now works in two-player mode.
- One of the blocks with blocked blocks off and in a certain orientation with
- two player mode is now correct colour.
- Two player works better with both players going up a level the same. The
- higher scoring player dictates the level. (This will be fixed).
-
-